Evaluating a Presenter
- the presentation suggestions from above; 
- the clear desire to work with the panel on the most difficult parts of the project. For example, a presenter should never ask "what do you want to see next". 
- the presenter’s ability to work with the panel in an interactive manner. In particular, a presenter should never discuss problems abstractly but always direct the attention of the panel to concrete pieces of design documents, comments, or lines of code. 
- the presenter must know when to acknowledge a potential problem in the code and, equally important, must realize when it is time to reject criticism. Consider a coding problem. In this case, a presenter may wish to work through a test scenario to understand why code may fail on a specific kind of input or sequence of calls etc. Similarly, for an architectural complaint, a presenter must use existing drawings in files or drawings on the blackboard to work through a scenario. What-if scenarios are a particularly good way to assess architectural problems. 
- the presenter is in obvious command of all the code, even though the code is created in pair-programming sessions. Thus, a presenter should never have to ask his colleague for advice and a colleague should never have to jump in. 
- head reader; as such you are responsible to keep the presentation on track; 
- assistant reader; you and the head reader find mistakes, omissions, and questionable design decisions; 
- secretary; you keep track of the questions that the readers ask, note the discovery of problems, take notes, and summarize the to-do items as a memo.